Theme: Rendering the possibilities with Computer Graphics & Animation techniques

Computer Graphics & Animation 2018

Renowned Speakers

Computer Graphics & Animation 2018


Jos Stam was born in the Netherlands and educated in Geneva, Switzerland, where he received dual Bachelor degrees in Computer Science and Pure Mathematics. In 1989, he moved to Toronto where he completed his Masters and Ph.D. degrees in computer science. After that, he pursued postdoctoral studies as an ERCIM fellow at INRIA in France and at VTT in Finland. In 1997 he joined the Alias Seattle office as a researcher and stayed there until 2003 to relocate to Alias' main office in Toronto. He is now employed with Autodesk as a Senior Principal Research Scientist as part of Autodesk's acquisition of Alias in 2006. He is also affiliated with the University of Toronto as an Adjunct Professor in the Department of Computer Science. His research spans several areas of computer graphics: natural phenomena, physics-based simulation, rendering and surface modeling, especially subdivision surfaces. His latest creation is a unified dynamics solver called Nucleus, which is embedded in MAYA and has been used in many movies to create special effects.e has published papers in all of these areas in journals and at conferences, most notably at the annual SIGGRAPH conference. In 2005, he was awarded one of the most prestigious awards in Computer Graphics: the SIGGRAPH Computer Graphics Achievement Award. He also won two Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences: in 2005 for his work on Subdivision Surfaces and in 2007 for his work on fluid dynamics. He was also featured in a January 2008 Wired magazine article.
Jos Stam, Graphics Guru
Adjunct Professor, University of Toronto, Canada

Former Senior Principal Research Scientist, Autodesk IncCanada


Marina L Gavrilova is a Professor in the Department of Computer Science, University of Calgary, a Head of the Biometric Technologies Laboratory and a Board Member of ISPIA. Her publications include over 300 journal and conference papers, edited special issues, books and book chapters in the areas of image processing, machine learning, biometric and online security. She has founded an international conference series with LNCS/IEEE, co-chaired a number of top international conferences, and is Founding Editor-in-Chief of LNCS Transactions on Computational Science Journal. She is on the Editorial Boards of the Visual Computer, International Journal of Biometrics, and six other journals. She has given over 50 invited lectures and tutorials at major scientific gatherings and industry research centers, including Stanford University, SERIAS Center at Purdue University, Microsoft Research USA, Oxford University UK, Samsung Research South Korea, and others. She has a number of awards, professional designations, and media appearances.
Marina L Gavrilova, Full Professor
Head of Biometric Technologies Laboratory

Founding Editor-in-Chief of LNCS Transactions on Computational Science Journal (Springer)
University of Calgary, Canada


Awane Jones is a CEO of Phenomena a technology and creativity company that develops Immersive Adventures. He is the President of Zone3 (VR) and the founder of 'Merchlar', a company that pioneered the Augmented Reality (AR) and Virtual Reality (VR) sector in Canada. A Co-Founder and former partner at 5thWall agency and the Montreal Chapter President of the VR/AR Association. He is also a bilingual keynote speaker and have presented at several international conferences including SXSW, C2, G20, Capital Innovation Défi MTL etc. His award-winning agencies, have built immersive experiences for a number of high profile global brands such as Universal Pictures & Twitter. Considered a thought leader in the field of AR & VR, he writes a technology blog on Huffington Post.
Awane Jones
CEO, Phenomena & President, ZOne3 (VR)

ADVISOR: Montreal Chapter of VR/AR Association, Canada


We gratefully thank all our wonderful Sponsors, Speakers, Conference Attendees, Students, Media Partners, and Associations for making Computer Graphics & Animation 2018 Conference the best ever!

Computer Graphics & Animation 2018 Conference invited academicians, experts, illustrators, craftsmen, diversion engineers and specialists around the world to the Alamo City. It was an astounding 02 day occasion with 01 Keynote Speaker, 02 Plenary Speaker and prestigious speakers tending to the sessions with key issues and research highlighting; Animation, Rendering, Simulation and Modeling, Imaging and Image Processing, Virtual Reality, Mixed and Augmented Reality, Human-Computer Interaction, Visualization, Game Design and Development, 3D-Printing, Computer Vision and other Computer Graphics Applications.

Our esteemed thanks to Valerie Plante, Mayer of Montreal, Canada for the Welcome Message and support towards scientific events.

Our collaborators are ACM Computer-in-Entertainment (CiE), Springer - Encyclopedia of Computer Graphics & Games (ECGG), The Institute for Education, Research, and Scholarships (IFERS) and International Game Development Association (IGDA).

Thanks to RebusFarm, Germany for Lanyard Sponsor for this year. RebusFarm aims at fulfilling the growing need of rendering power in the field of 3D-animation. RebusFarm supports a wide range of 3D applications, including the host applications, as well as secondary rendering applications. Furthermore, RebusFarm targets offering the largest possible rendering capacity at the most affordable price, while maintaining service oriented contact to the customer.

Highlights from the gathering incorporated the Keynote Forum:

Highlights from the gathering incorporated the Plenary Forum:

All the above mentioned Honourable Guests and Keynote speakers gave their energetic and fruitful contributions and special thanks to Dr. Jos StamAdjunct Professor, University of Toronto, Canada, Dr. Marina L GavrilovaFull Professor, University of Calgary, Canada  and Moderator Dr. Xupu Geng, Xiamen University, China for his remarkable contribution towards smooth functioning at Computer Graphics & Animation 2018 Conference.

For more information, please visit the website: Computer Graphics & Animation 2018

After Keynote Forum, the gathering saw fascinating talks and presentations by prominent speakers from both Academia and Industry. Every acknowledged dynamic have been filed in Journal of Computer Engineering and Information Technology as an exceptional issue on September 2018 Volume 7, ISSN: 2324-9307.

For further information about the sessions and speakers please follow the below link:
Computer Graphics 2018 Scientific Program

Our earnest because of Organizing Committee Members for their benevolent nearness, support and help towards Computer Graphics and Animation 2018, and with their one of a kind criticism, Conference Series LLC Ltd might want to declare the "6th International Conference on Computer Graphics and Animation" during September 25-26, 2019 in Toronto, Canada.

Connect & Share @ 6th Computer Graphics & Animation

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To Collaborate Scientific Professionals around the World

Conference Date September 26-27, 2018
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Speaker Opportunity Closed Day 1 Day 2
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