Computer Animation
The art or process of making movies with drawings, computer graphics or photographs of static objects, including all techniques other than the continuous filming of live-action images. It is the creation of the “illusion of movement” using a series of still images. This track covers the following subtopics: Traditional animation, Stop motion animation, Character animation, Special effects animation, Physics-based Animation and Behavioural Animation.
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Computer Animation Conference Speakers
Recommended Sessions
- 3D Web Technology
- Animation Industry
- Artificial Intelligence in Computer Graphics
- Computer Animation
- Computer Graphics
- Computer Graphics Applications
- Computer Vision & Pattern Recognition
- Game Design & Development
- Gamification and Social Game Mechanics
- GPU Technology
- Human-Computer Interaction
- Imaging and Image Processing
- Machine Learning
- Modeling
- Rendering
- Simulation
- Virtual, Augmented and Mixed Reality
- Visualization & 3D Printing
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