Virtual, Augmented and Mixed Reality

Virtual reality is a form of technology which creates computer-generated worlds or immersive environments which people can explore and in many cases, interact with. It refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels.

Augmented reality is a similar form of technology in which the lines are blurred between the real world and computer-generated imagery, e.g. video. Sound, video or images are overlaid onto a real-world environment in order to enhance the user experience.

  • Information Visualization Using Augmented Reality Technologies
  • Applications on VR, AR or MR
  • Human-computer Interaction (haptics, audio, and other visual and non-visual interfaces)
  • Virtual Reality Games & Gaming
  • Virtual Reality Gear
  • Virtual Reality and Education
  • Virtual Reality and Healthcare
  • Semi-immersive VR
  • VR in medical applications
  • CAVE VR
  • VR Systems and Toolkits
  • Computer Graphics Techniques for VR
  • Advanced Display Technology
  • Immersive Projection Technology
  • Performance Testing & Evaluation
  • Avatars and Virtual Humans in VR
  • 3D Interaction for VR
  • Perception Study in VR Environment
  • Haptics / Audio Interface
  • Ergonomics
  • Multi-user and Distributed VR
  • VR systems hardware and software
  • Augmented reality software interfaces
  • Interactions between Augmented Humans and Smart Cities
  • Mixed Reality
  • Augmented Fashion, Art and Tourism
  • Location-based and Recognition-based Augmented Reality
  • Visual Aspects of Augmented Reality Games
  • Augmenting Reality Visualization for Medicine, Architecture, Design, Marketing, Advertising, Training and other areas
  • AR-based Navigation and Information Systems
  • Mobile Augmented Reality
  • Augmented Reality in Scientific Visualization
  • Educational and Knowledge visualization
  • Creative Visualization

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Virtual, Augmented and Mixed Reality Conference Speakers

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